
Course: IXD: Special Topics 3D Design Sandbox
Professor: Steve Hudak
Module Period: Feb 06, 2026 → March 20, 2026
Team T4H: Callan Yates, Evan Saisenesouk, Mikaela Cadiz, Tim Ziaziulchyk
Our Team, T4H (The Four Horsemen) consists of 4 members in collaborative flexible roles that will work together to ideate, create, and refine our vision.
Project 2 Goals:
Targeted Skills:
Project Goals/Motivations:
Our Concept

Hero Image from Project 1
“Pixel Plateau” is a 3D-Asset Sandbox browser game that invites players to customize a square island using pre-built 3D models and terraforming the terrain.
The game is created using Unity, with models created in MagicaVoxel, and Game-UI & HUD elements made with Aesprite.
Pixel Plateau is meant to be a fun, creative outlet for people to channel their inner sense of play; Granting players the tools to craft their own custom landscape scene in a similar vein to games like Animal Crossing or Sim City. Players will be able to save an image of their creation in their browser for whatever use they wish whether it is for inspiration, a DND map, or just for fun.