Project 2:

Course: IXD: Special Topics 3D Design Sandbox

Professor: Steve Hudak

Module Period: Jan 09, 2026 → Feb 06, 2026

Team T4H: Callan Yates, Evan Saisenesouk, Mikaela Cadiz, Tim Ziaziulchyk

Introduction

Our Team, T4H (The Four Horsemen) consists of 4 members in collaborative flexible roles that will work together to ideate, create, and refine our vision.

Project 1 Goals:

Term-Long Targeted Skills:

Term-Long Project Goals/Motivations:

Course Topic

Selected Topic: 3D Design

Our stream for this class is the 3D Design path. We selected this path as we all have motivations to learn more about 3D modeling and programming software and the majority of us share an interest in video games and Game Design. Through this class our goal is to create a fun and engaging game that will introduce us into the field of Game Design as a new area most of us have not fully explored yet. We are excited at the opportunity to create and design within this lens in order to create something we are all proud of and showcases our strengths and ideas as designers.

Throughout Project 1 we stayed mainly within the first two stages of the Double Diamond methodology to generate and refine ideas and concepts for our term-long project, conducting Action Research to discover trends, determine what software to use/learn, and to tighten our overall scope.